/* * OpenSubSonicPlayer Launcher * Goldenkrew3000 2026 * License: GNU General Public License 3.0 * Darwin XNU / macOS OSSP Bundle Launcher * INFO: macOS doesn't seem to allow usage of mach-o/dyld.h from C++ */ #include #include #include #include #include int dyld_get_executable_path(char** path) { char* macho_path[PATH_MAX]; uint32_t macho_path_sz = sizeof(macho_path); int dyld_rc = 0; dyld_rc = _NSGetExecutablePath(macho_path, &macho_path_sz); if (dyld_rc != 0) { return 1; } *path = malloc(PATH_MAX); if (*path == NULL) { return 1; } memcpy(*path, macho_path, strlen(macho_path)); return 0; }