Added basic local discord RPC functionality

This commit is contained in:
2025-10-11 22:14:28 +10:00
parent 55499d2d7f
commit 7b53e51e7e
3 changed files with 188 additions and 50 deletions

158
src/discordrpc.c Normal file
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@@ -0,0 +1,158 @@
/*
* OpenSubSonicPlayer
* Goldenkrew3000 2025
* GPL-3.0
* Discord Local RPC Handler
* Note: This provides server auth creds (encoded) directly to Discord, could use Spotify's API instead??
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "external/discord-rpc/include/discord_rpc.h"
#include "discordrpc.h"
const char* discordrpc_appid = "1407025303779278980";
char* discordrpc_osString = NULL;
static int rc = 0;
void discordrpc_struct_init(discordrpc_data** discordrpc_struct) {
(*discordrpc_struct) = malloc(sizeof(discordrpc_data));
(*discordrpc_struct)->state = 0;
(*discordrpc_struct)->songLength = 0;
(*discordrpc_struct)->songTitle = NULL;
(*discordrpc_struct)->songArtist = NULL;
(*discordrpc_struct)->coverArtUrl = NULL;
}
void discordrpc_struct_deinit(discordrpc_data** discordrpc_struct) {
if ((*discordrpc_struct)->songTitle != NULL) { free((*discordrpc_struct)->songTitle); }
if ((*discordrpc_struct)->songArtist != NULL) { free((*discordrpc_struct)->songArtist); }
if ((*discordrpc_struct)->coverArtUrl != NULL) { free((*discordrpc_struct)->coverArtUrl); }
if (*discordrpc_struct != NULL) { free(*discordrpc_struct); }
}
static void handleDiscordReady(const DiscordUser* connectedUser)
{
printf("\nDiscord: connected to user %s#%s - %s\n",
connectedUser->username,
connectedUser->discriminator,
connectedUser->userId);
}
static void handleDiscordDisconnected(int errcode, const char* message)
{
printf("\nDiscord: disconnected (%d: %s)\n", errcode, message);
}
static void handleDiscordError(int errcode, const char* message)
{
printf("\nDiscord: error (%d: %s)\n", errcode, message);
}
void discordrpc_init() {
printf("[DiscordRPC] Initializing...\n");
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleDiscordReady;
handlers.disconnected = handleDiscordDisconnected;
handlers.errored = handleDiscordError;
Discord_Initialize(discordrpc_appid, &handlers, 1, NULL);
// Fetch OS String for RPC (Heap-allocated)
// TODO: Check if failed
discordrpc_osString = discordrpc_getOS();
}
void discordrpc_update(discordrpc_data** discordrpc_struct) {
printf("[DiscordRPC] Updating...\n");
DiscordRichPresence presence;
char* detailsString = NULL;
char* stateString = NULL;
memset(&presence, 0, sizeof(presence));
if ((*discordrpc_struct)->state == DISCORDRPC_STATE_IDLE) {
asprintf(&detailsString, "Idle");
presence.details = detailsString;
} else if ((*discordrpc_struct)->state == DISCORDRPC_STATE_PLAYING) {
asprintf(&detailsString, "%s", (*discordrpc_struct)->songTitle);
asprintf(&stateString, "by %s", (*discordrpc_struct)->songArtist);
presence.details = detailsString;
presence.state = stateString;
// TODO: Discord is currently broken for this rn
//presence.largeImageKey = (*discordrpc_struct)->coverArtUrl;
presence.largeImageText = discordrpc_osString;
} else if ((*discordrpc_struct)->state == DISCORDRPC_STATE_PAUSED) {
}
presence.activity_type = DISCORD_ACTIVITY_TYPE_LISTENING;
Discord_UpdatePresence(&presence);
free(detailsString);
if (stateString != NULL) { free(stateString); }
}
char* discordrpc_getOS() {
// NOTE: Could have made a sysctl function, but this is literally only done here, not worth it
// TODO: This is ONLY linux compatible at this point
FILE* fp_ostype = fopen("/proc/sys/kernel/ostype", "r");
char buf_ostype[16];
if (!fp_ostype) {
logger_log_error(__func__, "Could not perform kernel.ostype sysctl.");
return NULL;
}
FILE* fp_osrelease = fopen("/proc/sys/kernel/osrelease", "r");
char buf_osrelease[32];
if (!fp_osrelease) {
logger_log_error(__func__, "Could not perform kernel.osrelease sysctl.");
return NULL;
}
FILE* fp_osarch = fopen("/proc/sys/kernel/arch", "r");
char buf_osarch[16];
if (!fp_osarch) {
logger_log_error(__func__, "Could not perform kernel.arch sysctl.");
return NULL;
}
if (fgets(buf_ostype, sizeof(buf_ostype), fp_ostype) == NULL) {
logger_log_error(__func__, "Could not perform kernel.ostype sysctl.");
fclose(fp_ostype);
fclose(fp_osrelease);
fclose(fp_osarch);
return NULL;
}
if (fgets(buf_osrelease, sizeof(buf_osrelease), fp_osrelease) == NULL) {
logger_log_error(__func__, "Could not perform kernel.osrelease sysctl.");
fclose(fp_ostype);
fclose(fp_osrelease);
fclose(fp_osarch);
return NULL;
}
if (fgets(buf_osarch, sizeof(buf_osarch), fp_osarch) == NULL) {
logger_log_error(__func__, "Could not perform kernel.arch sysctl.");
fclose(fp_ostype);
fclose(fp_osrelease);
fclose(fp_osarch);
return NULL;
}
fclose(fp_ostype);
fclose(fp_osrelease);
fclose(fp_osarch);
// HACK: Since Linux removed the sysctl interface, I have to manually remove newlines from the /proc contents
buf_ostype[strcspn(buf_ostype, "\n")] = '\0';
buf_osrelease[strcspn(buf_osrelease, "\n")] = '\0';
buf_osarch[strcspn(buf_osarch, "\n")] = '\0';
char* osString = NULL;
rc = asprintf(&osString, "on %s %s %s", buf_ostype, buf_osarch, buf_osrelease);
if (rc == -1) {
logger_log_error(__func__, "asprintf() failed.");
return NULL;
}
return osString;
}

23
src/discordrpc.h Normal file
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@@ -0,0 +1,23 @@
#ifndef _DISCORDRPC_H
#define _DISCORDRPC_H
#define DISCORDRPC_STATE_IDLE 0
#define DISCORDRPC_STATE_PLAYING 1
#define DISCORDRPC_STATE_PAUSED 2
typedef struct {
int state;
long songLength;
char* songTitle;
char* songArtist;
char* coverArtUrl;
} discordrpc_data;
void discordrpc_struct_init(discordrpc_data** discordrpc_struct);
void discordrpc_struct_deinit(discordrpc_data** discordrpc_struct);
void discordrpc_init();
void discordrpc_update(discordrpc_data** discordrpc_struct);
char* discordrpc_getOS();
#endif

View File

@@ -2,7 +2,6 @@
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include "external/discord-rpc/include/discord_rpc.h"
#include "gui/gui_entry.hpp"
#include "libopensubsonic/logger.h"
#include "libopensubsonic/crypto.h"
@@ -10,53 +9,7 @@
#include "libopensubsonic/endpoint_ping.h"
#include "configHandler.h"
#include "player/player.h"
const char* APPID = "1407025303779278980";
static void handleDiscordReady(const DiscordUser* connectedUser)
{
printf("\nDiscord: connected to user %s#%s - %s\n",
connectedUser->username,
connectedUser->discriminator,
connectedUser->userId);
}
static void handleDiscordDisconnected(int errcode, const char* message)
{
printf("\nDiscord: disconnected (%d: %s)\n", errcode, message);
}
static void handleDiscordError(int errcode, const char* message)
{
printf("\nDiscord: error (%d: %s)\n", errcode, message);
}
static void discordInit()
{
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleDiscordReady;
handlers.disconnected = handleDiscordDisconnected;
handlers.errored = handleDiscordError;
Discord_Initialize(APPID, &handlers, 1, NULL);
}
static void updatePresence() {
char buffer[256];
DiscordRichPresence presence;
memset(&presence, 0, sizeof(presence));
sprintf(buffer, "Idle"); // Change to snprintf
presence.details = buffer;
presence.activity_type = DISCORD_ACTIVITY_TYPE_LISTENING;
Discord_UpdatePresence(&presence);
}
#include "discordrpc.h"
configHandler_config_t* configObj = NULL;
int checkConfigFile();
@@ -99,8 +52,12 @@ int main(int argc, char** argv) {
pthread_create(&pthr_player, NULL, OSSPlayer_ThrdInit, NULL);
// Launch Discord RPC
discordInit();
updatePresence();
discordrpc_data* discordrpc = NULL;
discordrpc_struct_init(&discordrpc);
discordrpc->state = DISCORDRPC_STATE_IDLE;
discordrpc_init();
discordrpc_update(&discordrpc);
discordrpc_struct_deinit(&discordrpc);
// Launch QT frontend
qt_gui_entry(argc, argv);