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OSSP_Mirror/src/gui/gui_entry.cpp

234 lines
7.0 KiB
C++

/*
* OpenSubsonicPlayer
* Goldenkrew3000 2025
* License: GNU General Public License 3.0
* Info: Debug / Prototype graphical interface
*/
#include "../external/imgui/imgui.h"
#include "../external/imgui/backends/imgui_impl_sdl2.h"
#include "../external/imgui/backends/imgui_impl_opengl2.h"
#include <stdio.h>
#include <SDL.h>
#include <SDL_opengl.h>
#include "gui_entry.hpp"
#include "../configHandler.h"
#include "../libopensubsonic/httpclient.h"
#include "../libopensubsonic/endpoint_getStarred.h"
#include "../player/player.h"
extern configHandler_config_t* configObj;
bool bLikedSongsShow = false;
bool bAudioSettingsShow = false;
void showLikedSongs();
void showAudioSettings();
int gui_entry() {
// Initialize SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) {
printf("SDL could not be initialized: %s\n", SDL_GetError());
return 1;
}
// Setup window
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
float main_scale = ImGui_ImplSDL2_GetContentScaleForDisplay(0);
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SDL_Window* window = SDL_CreateWindow("OSSP v0.3a", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, (int)(1280 * main_scale), (int)(800 * main_scale), window_flags);
if (window == nullptr) {
printf("SDL could not create window: %s\n", SDL_GetError());
return 1;
}
// Create GL context
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
SDL_GL_MakeCurrent(window, gl_context);
SDL_GL_SetSwapInterval(1); // Vsync
// Create ImGui context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
ImGui::StyleColorsDark();
// Scaling
ImGuiStyle& style = ImGui::GetStyle();
style.ScaleAllSizes(main_scale);
style.FontScaleDpi = main_scale;
// Setup platform/renderer backends
ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
ImGui_ImplOpenGL2_Init();
// START START START
ImVec4 background_color = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
bool done = false;
while (!done) {
// Poll events
SDL_Event event;
while (SDL_PollEvent(&event)) {
ImGui_ImplSDL2_ProcessEvent(&event);
if (event.type == SDL_QUIT) {
done = true;
}
}
if (SDL_GetWindowFlags(window) & SDL_WINDOW_MINIMIZED) {
SDL_Delay(10);
continue;
}
// Start new frame
ImGui_ImplOpenGL2_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
{
ImGui::Begin("OSSP v0.3a");
ImGui::Text("Connected to server at %s://%s", configObj->opensubsonic_protocol, configObj->opensubsonic_server);
if (ImGui::Button("Liked Songs")) {
printf("Liked songs button pressed\n");
bLikedSongsShow = true;
}
ImGui::SameLine();
if (ImGui::Button("Audio Settings")) {
bAudioSettingsShow = true;
}
ImGui::End();
}
if (bLikedSongsShow) {
showLikedSongs();
}
if (bAudioSettingsShow) {
showAudioSettings();
}
// Render
ImGui::Render();
glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
glClearColor(background_color.x * background_color.w, background_color.y * background_color.w, background_color.z * background_color.w, background_color.w);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData());
SDL_GL_SwapWindow(window);
}
// Cleanup
ImGui_ImplOpenGL2_Shutdown();
ImGui_ImplSDL2_Shutdown();
ImGui::DestroyContext();
SDL_GL_DeleteContext(gl_context);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
bool haveLikedSongsInfo = false;
opensubsonic_getStarred_struct* starredStruct;
opensubsonic_httpClient_URL_t* starredUrl;
void getLikedSongsInfo() {
// Pull liked songs
starredUrl = (opensubsonic_httpClient_URL_t*)malloc(sizeof(opensubsonic_httpClient_URL_t));
opensubsonic_httpClient_URL_prepare(&starredUrl);
starredUrl->endpoint = OPENSUBSONIC_ENDPOINT_GETSTARRED;
opensubsonic_httpClient_formUrl(&starredUrl);
opensubsonic_httpClient_fetchResponse(&starredUrl, (void**)&starredStruct);
if (starredStruct->errorCode != 0) {
// Error occured
}
haveLikedSongsInfo = true;
}
void showLikedSongs() {
if (!haveLikedSongsInfo) { getLikedSongsInfo(); }
ImGui::Begin("Liked Songs");
ImGui::Text("Liked Songs");
if (ImGui::Button("Close")) {
bLikedSongsShow = false;
}
if (ImGui::Button("Refresh")) {
opensubsonic_getStarred_struct_free(&starredStruct);
opensubsonic_httpClient_URL_cleanup(&starredUrl);
haveLikedSongsInfo = false;
}
static int selectedSong = -1;
if (haveLikedSongsInfo) {
if (ImGui::BeginChild("Liked Songs", ImVec2(0, 200), ImGuiChildFlags_Border)) {
for (int i = 0; i < starredStruct->songCount; i++) {
if (ImGui::Selectable(starredStruct->songs[i].title, selectedSong == i)) {
selectedSong = i;
}
}
ImGui::EndChild();
}
}
if (selectedSong != -1) {
printf("Song: %s (%s)\n", starredStruct->songs[selectedSong].title,
starredStruct->songs[selectedSong].id);
OSSPlayer_QueueAppend(starredStruct->songs[selectedSong].id);
selectedSong = -1;
}
ImGui::End();
}
float in_volume_val = 0;
float out_volume_val = 0;
float pitch_val = 0;
bool hasInVolumeFirstRun = false;
void showAudioSettings() {
ImGui::Begin("Audio Settings");
if (!hasInVolumeFirstRun) {
in_volume_val = OSSPlayer_GstECont_InVolume_Get();
out_volume_val = OSSPlayer_GstECont_OutVolume_Get();
pitch_val = configObj->audio_pitch_cents / 100.0f; // Cents to semitones
hasInVolumeFirstRun = true;
}
ImGui::Text("In Vol / Out Vol");
// Idk what that field is, styling?, Size, Storage, Low, High
if (ImGui::VSliderFloat("##invol", ImVec2(35, 160), &in_volume_val, 0.0f, 1.0f)) {
// Data has changed
OSSPlayer_GstECont_InVolume_set(in_volume_val);
}
ImGui::SameLine();
if (ImGui::VSliderFloat("##outvol", ImVec2(35, 160), &out_volume_val, 0.0f, 1.0f)) {
OSSPlayer_GstECont_OutVolume_set(out_volume_val);
}
ImGui::SameLine();
if (ImGui::VSliderFloat("##pitch", ImVec2(35, 160), &pitch_val, -6.00f, 6.00f)) {
OSSPlayer_GstECont_Pitch_Set(pitch_val * 100.0f); // Convert semitones to cents
}
ImGui::End();
}