Adding beginning of AF_UNIX interface

This commit is contained in:
2026-02-08 16:12:32 +10:00
parent cd03819c65
commit db7fb9385d
2 changed files with 218 additions and 0 deletions

212
src/socket.c Normal file
View File

@@ -0,0 +1,212 @@
/*
* OpenSubsonicPlayer
* Goldenkrew3000 2025
* License: GNU General Public License 3.0
* Info: Socket Handler
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "socket.h"
#define SOCKET_PATH "/tmp/ossp_socket" // TODO Make this configurable through the configuration file
static int server_fd = -1;
static int client_fd = -1;
static int rc = -1;
socklen_t client_len;
struct sockaddr_un server_addr;
struct sockaddr_un client_addr;
void socketHandler_read();
void socketHandler_initClientConnection();
void socketHandler_getConnInfo();
#define SOCKSIG_CLIENT_CONNECT 0xE3566C2E
const uint32_t SockSig_Client_Connect = 0xE3566C2E;
#define SOCKSIG_SIZE 0x1F7E8BCF
#define SOCKSIG_ACK 0x7253FF87
const uint32_t SockSig_Ack = 0x7253FF87;
const uint32_t SockSig_GetConnInfo = 0x8E4F6B01;
const uint32_t SockSig_Size = 0x1F7E8BCF;
void socket_setup() {
printf("[SocketHandler] Initializing.\n");
// Create server socket, and ensure that the socket file is removed
server_fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (server_fd == -1) {
printf("[SocketHandler] Could not open server socket.\n");
// TODO
}
unlink(SOCKET_PATH);
// Bind server socket to SOCKET_PATH
memset(&server_addr, 0, sizeof(struct sockaddr_un));
server_addr.sun_family = AF_UNIX;
strncpy(server_addr.sun_path, SOCKET_PATH, sizeof(server_addr.sun_path) - 1);
rc = bind(server_fd, (struct sockaddr*)&server_addr, sizeof(struct sockaddr_un));
if (rc == -1) {
printf("[SocketHandler] Could not bind server socket.\n");
// TODO
}
rc = listen(server_fd, 5);
if (rc == -1) {
printf("[SocketHandler] Could not listen on server socket.\n");
// TODO
}
// Wait for connection
bool isServerWaiting = true;
while (isServerWaiting) {
client_fd = accept(server_fd, NULL, NULL); // TODO
if (client_fd == -1) {
printf("[SocketHandler] Error accepting connection.\n");
} else {
printf("[SocketHandler] Accepted connection.\n");
isServerWaiting = false;
}
}
//socketHandler_read();
socketHandler_initClientConnection();
//char buffer[256];
//client_len = sizeof(struct sockaddr_un);
//read(client_fd, buffer, 256);
//printf("Received: %s\n", buffer);
//printf("Client len: %d\n", client_len);
// Cleanup
//close(client_fd);
//close(server_fd);
//unlink(SOCKET_PATH);
}
void socketHandler_cleanup() {
printf("[SocketHandler] Cleaning up.\n");
close(client_fd);
close(server_fd);
unlink(SOCKET_PATH);
}
void socketHandler_read() {
char buf[16];
int buflen = 16;
for (int i = 0; i < buflen; i++) { buf[i] = 0x00; }
rc = read(client_fd, buf, buflen);
printf("Read %d: %s\n", buflen, buf);
printf("RC was %d\n", rc);
}
// Byte Array to uint32_t Big Endian
uint32_t util_byteArrToUint32BE(char buf[]) {
// NOTE: I could use a combination of memcpy() and htons() here, but bitshifting is a single move
uint32_t retVal = 0x0;
retVal = buf[3] | buf[2] << 8 | buf[1] << 16 | buf[0] << 24;
return retVal;
}
void socketHandler_initClientConnection() {
// If reached here, a client has connected to the AF_UNIX socket
// Receive CliConn
int cliConnSize = 4;
char buf[4] = { 0x00 };
rc = read(client_fd, buf, cliConnSize);
if (rc != cliConnSize) {
printf("Received data was not correct.\n");
}
uint32_t cliConn = util_byteArrToUint32BE(buf);
rc = memcmp(&cliConn, &SockSig_Client_Connect, 4);
if (rc != 0) {
printf("Received CliConn signature is not valid.\n");
// TODO
} else {
printf("Client connected!\n");
}
// Send Server ACK
rc = send(client_fd, &SockSig_Ack, 4, 0);
if (rc != 4) {
printf("Failed to send Server ACK.\n");
} else {
printf("Sent Server ACK.\n");
}
// Deal with connection info
socketHandler_getConnInfo();
}
typedef struct {
uint32_t signature;
uint16_t size;
} __attribute__((packed)) OSSP_Sock_Size_Data;
void socketHandler_getConnInfo() {
// Receive OSSP_Sock_GetConnInfo
int sigSize = 4;
char buf[4] = { 0x00 };
rc = read(client_fd, buf, sigSize);
if (rc != sigSize) {
printf("OSSP_Sock_GetConnInfo Error 1\n");
// TODO
} else {
printf("Signature verified.\n");
}
// Assemble JSON
char* jsonInfo = "{ 'ossp_version': '0.3a', 'server_addr': 'https://eumak.hojuix.org' }";
int jsonLen = strlen(jsonInfo);
printf("JSON: %s\n", jsonInfo);
printf("JSON Length: %d\n", jsonLen);
// Send OSSP_Sock_Size
OSSP_Sock_Size_Data ossp_sock;
ossp_sock.signature = SockSig_Size;
ossp_sock.size = jsonLen;
int sizeLen = 6;
rc = send(client_fd, (char*)&ossp_sock, sizeLen, 0);
if (rc != sizeLen) {
printf("OSSP_Sock_Size failed.\n");
} else { printf("OSSP_Sock_Size sent.\n"); }
// Wait for ACK
char bufb[4] = { 0x00 };
rc = read(client_fd, bufb, sigSize);
if (rc != sigSize) {
printf("Invalid ACK sig size");
} else { printf("Sig verified\n"); }
// Send JSON
rc = send(client_fd, jsonInfo, jsonLen, 0);
if (rc != jsonLen) {
printf("Failed to send JSON.\n");
} else { printf("Sent JSON.\n"); }
}
void sockerHandler_sendAck() {
// Send OSSP_Sock_ACK to the client
}
void socketHandler_receiveAck() {
// Receive OSSP_Sock_ACK from the client
}

6
src/socket.h Normal file
View File

@@ -0,0 +1,6 @@
#ifndef _SOCKET_H
#define _SOCKET_H
void socket_setup();
#endif